Yesterday, I finished building my new shooting gallery, and I have to say, it came out quite well - for being the product of someone with literally no experience in construction, working completely alone. Then again, I suppose I have YouTube channels such as Primitive Technology and Mr. Chickadee to thank. Either that, or growing…
Third CAD Tutorial
I've just finished uploading my third CAD tutorial to BitChute! In this lesson, I show you how to make this: This is a Carthaginian quadrireme hull, minus any oars or masts. This particular design is based on the Marsala ship, which was discovered off the coast of Sicily in 1971. I had a request to…
Second CAD Tutorial
The JN-2, which I've shared on this blog before, is the subject of my second CAD tutorial: In this second lesson, I explain how to quickly switch back and forth between multiple part configurations, using the suspension on this fictional self-propelled artillery battery as an example. I tried posting this on Steemit as soon as…
Virtual Shipbuilding and Seascapes, Part 1
I've shown off my model ships in previous posts, but now I'm starting to take it to the next level. Below is a picture of what I'm talking about: I put this picture in a comment (which I use for corrections and afterthoughts) on a recent Steemit post. There, you can see my methods for…
Fun With Ray Tracing
For those who don't know, Autodesk Inventor has three basic levels of detail: shaded (and variants thereof), realistic, and ray tracing. There are many other settings one can fiddle with to make the environment look as clear or as realistic as desired. Now then, I have two computers, one of which runs Inventor 2011, and…