Fun With Ray Tracing

For those who don’t know, Autodesk Inventor has three basic levels of detail: shaded (and variants thereof), realistic, and ray tracing.  There are many other settings one can fiddle with to make the environment look as clear or as realistic as desired.  Now then, I have two computers, one of which runs Inventor 2011, and the other runs Inventor 2019.  Ray tracing is not available in my particular version of Inventor 2011, possibly because it’s the student version, but I had used it before.  I do, however, have access to ray tracing in my version of 2019, mainly because it’s the industrial version.  This allows me to add far greater detail to my virtual dioramas.  Below are some screenshots I took today.

Factory hangar view 3

This is a view of my airship factory hangar.  I’ve already featured this virtual diorama in a post where I ramble about production costs in wargaming.  Take a look at the pictures there, then fix your eyes back on the above picture, and you might be able to make out the airship inside the hangar.  In the lower left-hand corner, you can see a Gadfly Gun parked next to the transition section of the factory.

Factory hangar view 2

By staying in the same place and using the “look” function on the navigation wheel to change the view, you can now see the rail line that goes through the factory.  Parked on the other side of the rail line is a ShU (Shturmovaia Ustanovka) artillery tank, which is almost identical to the KV-2.  I should mention that it is always a good idea to turn off ray tracing when changing views, because it is very graphics-intensive and will slow down even high-performance machines like mine.  Once you have the view you want, switch it back on to get a nice picture.

Factory hangar view 1

Again, staying in the same spot, but looking up to see the massive spikes that flank either side of the main factory, as well as part of the onion dome.

Below is another diorama that I made, but have not shared until now.  It is essentially the setting for part of the story, though I need to adjust the positions of the ships a little bit.

Zaphnora hiding 1

You can just barely make out the Zaphnora behind the iceberg.  The Preussen is standing in for the fictional windjammer Mazovia, though they are essentially the same ship.  After playing around with water effects and seeing just how nice they look, I might end up creating a series of pictures from that particular chapter using this very file.  Since the northern lights feature prominently in that scene, I will also play around with some localised light sources and see if I can create that effect.  If I succeed, I will share that and show you exactly how I did it.

Next are some more views of the Hub, which I’ve modified since last showing:

Zaphnora at Hub top view

Inventor 2019 actually has a texture called “snow,” if you can believe that.  I was certainly thrilled, because I had to improvise in Inventor 2011, using “cast aluminium” and tweaking the light until it looked white, since the existing white textures were much too shiny.

Zaphnora at Hub

This view more clearly shows the bolt towers that I’ve added.

That’s all for now, I’m going to see if I can post this to Steemit without having to modify it too much.  Hyperlinks don’t work the same way there as they do here on WordPress.

 

Advertisements

Oh Shapeways, I Love You, But You Vex Me

Remember my alto clef coffee mug?  Well, you can’t have it anymore, or at least not until I find another porcelain or ceramic 3D printing vendor, seeing as Shapeways isn’t doing it anymore.  At least for now.  When I first started on the site, they offered several types of distinctly non-porcelain ceramic, but after problems with their vendor, since they outsourced the process, stopped offering ceramic.  After a year or two, they began offering porcelain, which they have now cancelled as well.  By the way, the mug was not the only item I offered in porcelain; there was an oil burner for aromatherapy as well, which inexplicably still shows up in my shop, but in stainless steel – a material I never offered it in.  Glitch?  Glitch.  Anyway, a few of my other products disappeared, so I had to go and find them and tweak the settings so that they showed up again.  Thankfully, only my decorative items and a couple of my steampunk airships in black high-definition acrylate (another material that seems to have gotten the axe) were affected.  My tanks and sailing ships were left alone, thankfully, since those are the products I sell regularly.  I have sold a few steamships (mildly surprising) and a few airships (shocking), but the tanks are my bread and butter, really.

Furthermore, I have to ask, why did Shapeways decide to change the names of every single material they offer?  Now I have to go through their material catalogue again just to figure out what’s what!  Seriously, I love this company, but sometimes the people working for it really irritate me.

The Red Eyes Are Shut

As I mentioned in my previous post, Veyra Blackwing, better known as Jenůfa Nószimål, learned how to shape-shift, then appeared before General Kazímir Skharnov and told him to gather a massive army and invade Minkut.  As Minkutian colonies were beginning to encroach upon Skharan territory (see below), the general did not need much convincing.  However, Nószimål’s motive was actually to satisfy a long-held grudge.

WIP Minkut Skhara

This grudge was far older than Veyra, and goes all the way back to the end of the Minkutian Bronze Age, approximately two thousand cycles before Veyra’s hatching (chuyinka are not “born,” in the mammalian sense, they hatch from eggs).

This is Cheya Redeye, the last chuyinka to rule Sing-Yat-San.  Sorry if the pictures are a bit small, but re-sizing them to both fit in line hasn’t worked for me.  Anyway, during Cheya’s time, the climate was changing for the worse, and the Kraichis Desert to the west was expanding.  The entire city was built around a lone mountain, and the royal palace was built at the very peak.  From the top of the central tower, which only the monarch and those he personally invited were ever allowed to access, one could see the sandstorms in the desert, something that no-one had ever seen before.  Cheya was quite worried, and decided that his empire needed to expand and seek out new resources if it was to survive.  Therefore, he launched a brutal military campaign to conquer the surrounding territories.  Unfortunately, his campaign made him almost as unpopular at home as it did abroad.  Festivities in Sing-Yat-San were always accompanied by fireworks, the key ingredient of which, black powder, was considered sacred in Minkutian culture.  Using it as a weapon was considered a sin.  Cheya, however, didn’t care, and unleashed his rockets against armies and cities alike.  Upon hearing dreadful tales of their use, however, many soldiers in Cheya’s own army flatly refused to light the fuses, and others even went so far as to sabotage the rockets so that the sacred black powder could never be used to harm anyone, and metal had to be used instead.  Knowing that no empire could withstand treason from within, Cheya decided to make examples of those soldiers who defied his orders, stuffing them (in one manner or another) with bombs that still worked, and blowing them up.  He was given the nickname “the Mad God,” as chuyinka were worshiped as gods all over Minkut at the time.

Cheya was ultimately successful, and after the bloodshed had finally concluded, he built a massive trade network all over his new empire.  Unfortunately, Sing-Yat-San was becoming hotter by the year, and since Chuyinka are not fond of warm climates, two important things happened: first, Cheya found himself alone.  No other chuyinka remained in the region, so he was unable to continue his line.  Second, he was too exhausted to launch another military campaign, move the capital north, and look for a mate in a more favourable climate.  Instead, he lazed about his palace and painted his talons.  However, his mind remained sharp, and his civil reforms were welcomed by noble and peasant alike.  Besides, the generations that endured his slaughter were all gone.

I know what you’re thinking: some descendant of a soldier that got gutted, stuffed with a bomb, sewn back up, and blown to smithereens decided to avenge his ancestor by slaying the Mad God.  Well, no.  What actually happened was that a mysterious green crystal somehow emerged from the ground in a far-off reach of the empire, and was discovered by another ambitious individual, one who fancied himself a sorcerer.  This crystal, which responded to sound by either glowing or levitating, simply begged to be studied.  “It must possess great power, power that simply eludes me,” the sorcerer mused.  Oh, it did, but it would not be until Urya Goldfeather and Tska Redleaf built the very first glossarion levitator for the Kardenian Empire some 3500 cycles later that said power would actually be harnessed.  Still, the green crystal was instrumental in keeping the Minkutian Empire together.

The sorcerer managed to get into Cheya’s good graces, and visited him on his deathbed.  Then, through a good bit of trickery, convinced everyone that he had trapped Cheya’s spirit within the crystal, and thus the line of sorcerers gained control of Minkut.  Cheya’s body was embalmed and put on display, along with the crystal, which would dance to the sorcerers’ chanting.  Since chuyinka always burn their dead, without exception, this display was seen as an affront to the power they once held over the land.  However, by this point, they had abandoned the entire southern half of the continent, and had no real power outside of Durkuz, so their revenge had to wait.  Bitter, bloodthirsty, and arrogant as they were, they never forgot.  Of course, they also wrote everything down.

This where some elements of my original version of Nószimål come in.  Valona was never happy about being stuck in semi-human form, and was always looking for an escape.  Veyra, meanwhile, began to have increasing regrets about binding her life to the Skharnovs, the greatest of which was having to go on for who-knows-how-long outliving her own children, which were no bigger than that tiny Skharnov girl at the time they met.  However, killing lots of lower life-forms was a tried-and-true stress reliever for chuyinka, so gathering a Skharan army and laying waste to Minkut seemed like the perfect rage outlet.  To make the long story short, but also because I plan on telling the long story at some point, Kazímir Skharnov broke through the gates of Sing-Yat-San, sacked the city, and burned the palace to the ground, Cheya’s mummified body very much included.  With that final stroke, all knowledge of the chuyinka disappeared from the south, just the way they wanted it.  If that seems confusing, don’t worry.  It should.

 

Entwining Lore and Myth

As I mentioned in a recent post, I had already built a fantasy world, then decided to abandon it entirely and start over.  That being said, I don’t want to completely erase my old stories, so many of them will live on as in-world mythology.

Since I still do not have access to my CAD software for a while, I figure that this would be a good time to discuss the lore behind my next model-related post: Fighting Vehicles of the Nine Empires, Part 5: the Jenůfa Nószimål Tank.  You’re probably wondering where that name comes from, and more importantly, how the bloody hell it’s pronounced.  Well, if, like me, you are an opera lover, than you ought to already know.  The best I can give you is “Ye-NOO-fah Naws-zim-AAL.”  Trust me, it works better in Cyrillic (Енуфа Носзимял), though that’s hardly the point.  Why would someone name a tank after her?  Well, the short version (the long version I will likely include in the post about the tank itself) is that she was the Grand Marshal of the Rhûnnish Empire – the ONLY Grand Marshal in the empire’s five-century history.  Not only did Nószimål help to found the empire to begin with, but she was commander of the entire military for the empire’s entire existence, answering only to the emperor.  She is also a character that I took directly from my old fantasy world, though her backstory has changed significantly.

Nószimål was originally supernatural, and to a degree, still is.  Most of her original story, however, I have decided to preserve strictly in the form of legends that surround her, thus giving her a reputation of being far more powerful than she actually was.  So that you see what I mean, I shall give you the TL;DR version of her original backstory, going all the way back to the beginning.

In my original fantasy world, life formed on its own, guided in certain directions only vaguely by a group of beings from a higher dimension with no capability of physically manifesting on the planet.  In order to better interact with this planetary experiment, they fashioned a number of immortal beings that were capable of perceiving the higher dimensions.  These beings were the nymphs, tasked with guiding the intelligent apes on the road to civilisation.  I’ll discuss these at length at a later date, since I have all this stuff already written down, I just have to sort through my mess of files and find it.  Anyway, the elder ice-nymph, Valona, was about as cold and uncaring as you might expect, and found the entire “help humanity” charge to be rather vexing.  One day, she got into an argument with a water nymph (I basically put my icy O.C. into the Dvořak opera Rusalka) who fell in love with a human.  See, said human had actually fallen in love with his own reflection (myth of Narcissus), but the poor nymph below thought that he was in love with her.  Valona, trying desperately to slap some reality back into the water nymph without losing her temper (as Valona had been known to torture water nymphs by freezing the river around them when they pissed her off), decided to demonstrate her points about the wickedness of humanity by shedding her true form and jumping into the body of a dead infant floating in the river (WHERE do you think the name “Jenůfa” comes in?!).  Valona reanimates the dead girl (a deviation from the Janáček opera; BTW, I’m not related to Leoš Janáček, it’s just a really common Moravian surname) and goes about trolling the human population of a nearby village to make her point.  Unfortunately, dead human infants are terrible vessels for containing the spirit of the winter’s herald, and Valona’s terrible power, the Strachzima (literally “dread winter”) escaped from her grasp and plunged the world into an ice age.  Meanwhile, the portion of her power that she actually held on to slowly transmogrified the dead human body into a 2,3-metre (7’6″) tall superhuman terror, with the strength of a hundred ordinary men.  Below is my most recent concept art for her, depicting her in armour (I have yet to make a helmet) and wielding a sword-breaker and great sword.  When I start making 3D versions of all my characters, I’ll have a much better version to show you:

WIP Jenufa 1

This is where the stories converge.  The above story, incidentally, I’ll preserve as one of the legends surrounding the Rhûnnish Grand Marshal.  However, Nószimål is still real, yet the ice-nymphs are relegated to mythology in my new fantasy world.  So what is she, if not an ice-nymph?  Well, the actual story goes back to the fall of Durkuz, when one of the Skharnovs was leading an army against the Feresteks, but was ambushed.  His forces were routed, and his young daughter fled deep into the forest.  She then ran into the Green-Eyed Raven, a terrifying creature of the night.  But the raven wasn’t interested in eating her, for there was much more at stake than a simple meal.

The Green-Eyed Raven was one of the nicknames given to the young Ëna (“yaw-na”) Blackwing, the only chuyinka ever known to have completely black hair and feathers.  When she came of age (well, not exactly, it’s a bit more complicated than that, I’ll explain later), she was told to choose her adult name.  Because of her long-established nickname, she chose the name “Veyra,” the Kiralessan (language I made up) word for “raven.”  Aside from her colour, she was a normal chuyinka, at least to the extent that chuyinka can be normal.  Looking down upon this tiny creature, however, one who worshiped the chuyinka as gods, yet taught to keep her distance, Veyra was a bit confused; food, after all, does not normally come this close of its own volition.  Veyra picked up the child and studied her for a bit, asking in a rasping whisper why she was here.  The girl burst into tears, blubbering and blathering about how her father and all his men had gotten ambushed and were being slaughtered as they spoke, because they tried to stop the Feresteks from waging a war against the gods themselves, and no-one could convince them that they could never possibly win, and then, and then…

“UNACCEPTABLE!”  Veyra roared, once she got the gist of the child’s panicked rambling.  It is unknown what manner of blood oath Veyra made with the young Skharnov girl, but the result was that her life became tied to the Skharnov line.  As long as there was a Skharnov alive, Veyra would live.  Since chuyinka do not age, and instead simply “switch off” after thirty years (which is roughly 198 Earth years, in case you’ve forgotten), this meant that Veyra ended up living far longer than a normal chuyinka.  Around the time that Kazímir Skharnov was born, Veyra had worked out shape-shifting, and the chuyinka began walking among the Skharans.  It was, by taking humanoid form and donning black armour, that Veyra Blackwing became Jenůfa Nószimål.  She later went on to advise Kazímir, telling him to begin his campaign against the Minkutian Empire.  The reasons for that are quite complex, and I will discuss that later.  Actually, I could discuss them right now.  Next post!

Did I Miss the Joke?

Way back in late November (start of rifle season in Pennsylvania), I posted some pictures of my cat chowing down on the gut pile of a deer I had shot that morning.  Since then, it has easily been my most popular post, with people still viewing it, while the posts about my usual subjects, which I put much more work into, go largely unnoticed.  The post in question has even been spammed with lots of nonsensical comments from Central American countries that I never approved (the comments, not the countries).

Look, I have to know, what is so damn appealing about this post?  Is the title misleading?  It’s a joke, of course, and I’ve even explained my bad punnage (a word my English teacher, Edward Altman, made up, not me) with the two different meanings I intended by the phrase “bloody pussy.”  I am, of course, aware of a third meaning, as I’m not a child.  However, seeing as I tagged the post with “cats,” and feature a picture of a cat covered in deer blood, I highly doubt that anyone who takes a casual glance at it would think that the post is, somehow, menstrual innuendo.

Now, the answer may be so obvious to you that you can’t even give me an explanation.  That being said, not only am I not normal, but my own social conventions are deeply rooted in Russia (a country I have never gotten views from) and not North America (where the vast majority of my piddly number of views come from).  I learned English largely from watching British television and reading British literature, hence my tendency to use British spelling and syntax (except where autocorrect manages to change things without me noticing).

Right, I’m done.  Now answer my question, internet!

A Point About Rhûn

The name “Rhun” is, I believe, Welsh in origin.  It’s the name of a person, not a place.  I bring this up because I use it as the name of a region, not just a country.  J. R. R. Tolkien also used the name for a country, adding a circumflex.  I’m not sure how diacritical marks work with copyright law, and if it’s an issue, I could change my spelling to “Rhůn,” or “Rhún,” both of which are much quicker on my keyboard (Czech layout, in case you’re wondering).  Anyway, the point is not whether or not I can use the name.  The point is regarding certain items in my Shapeways shop, some which are tagged “Rhun,” while many more are tagged “Nine Empires.”  Rhûn, as I have mentioned in my previous lore posts, is not one of the titular nine, but an ancestor to two of them, Alexandria and Drachania.  However, before I came up with the story of the Nine Empires, which takes place in an entire solar system of my own creation, I was working on a parallel Earth story, which took place in a world very much like our own, but with slightly different geography and vastly different history.  Rhûn was basically Russia, and the name, as I came up with it, was a translation of “Ržånnia” (Cyrillic, Ржӕнния или Ржянния) a name that I did not have a backstory for until starting work on the Nine Empires.  Then I remembered that “Ржянния” is awfully close to “ржанной,” the adjective of “рожь,” which means “rye.”  Perfect!  The Rhûnnish lands are, almost literally, “the lands of rye.”  This makes perfect sense, seeing as rye bread is much more popular throughout Eastern Europe than wheat bread.  Yet another reason that the easterlings are superior to westerners!  We have chewier, more healthful bread.  Anyway, I hope you found that tidbit mildly amusing.

As I have lamented in my recent Steemit post, I might not be able to make any more models for the next two or three weeks.  Therefore, I figured that this would be a perfect opportunity to resume blogging.  I may also be able to write a bit more, and work on some graphics, maybe put some more detail into my map, the like.  I would very much like to make the JN-1 and JN-2 models (I have the turret already made) at the very least, seeing as I already have the subject of the next Nine Empires post clearly in my mind –  fighting vehicles of the Nine Empires, part 5: the Jenůfa Nószimål Tank.  To give you something of a mental picture, it’s basically a cross between a KV-2 and A7V.  Can’t wait?  Of course you can, people visit my blog(s) and shop for historical models, not the crazy contraptions of my own imagination!  Then again… that doesn’t explain why I’ve sold so many damn chuyinka dreadnoughts.  Unless it’s because they look like the Invincible from Final Fantasy IX.  Hey, where do you think I get half my ideas?  Hell, the entire plot of book 5 is basically Queen Brahne vs. Princess Garnet vs. Stannis Baratheon!  I’ve spoiled too much already…

I’m on Steemit!

So, I got recommendations from a couple of different people to join Steemit.  I figured, “why not?”  So, I finally did a few days ago, but I didn’t get around to writing my first post until today.  Not my best work, but it seems like a good way to get some more attention for my work.  Steemit is still in beta, so it’s not the most user-friendly of platforms, at least not yet, and I have yet to really poke around and figure out everything that I can do.  Mainly, I took the time to post today simply because I’m taking a short break from working on tanks and sailing ships.

Right, well, that’s about all for now.  I have Roman warships to build.  Hail Caesar!

How to Dye Models from Shapeways, Part 1

Shapeways offers a number of different colours for their laser-sintered nylon (“strong and flexible”) models.  However, I sometimes want a model in a solid colour that they don’t offer.  I first played around with dying my own models a few years ago, and recently visited it again today.  I am going to document this method over the course of several posts simply because this round of dying did not turn out the way I expected.  I will elaborate further down.

The models I decided to colour are as follows:

DSC_0261DSC_0264DSC_0270DSC_0111

The dye is from Dharma Trading Company:

DSC_0286

Dharma provides instructions for use of these dyes, however, those instructions are for clothing, so I had to tweak them.  I have done this once before with #446 “silver gray,” and it worked perfectly.

Step 1: weigh your models

DSC_0283

For ease of calculation, I rounded this up to 85 grams.

Step 2: measure powdered dye

DSC_0285

I use 2% of the weight of material being dyed, which comes out to 1.7 grams.  In order to make this easier to mix in the pot, I then immediately dumped this into a small beaker containing 30mL of water, and stirred with a glass rod.

Step 3: measure vinegar

DSC_0291

I use 12.5% (1/8) volume/weight of white vinegar per weight of material being dyed, or 1mL for every 8 grams.  This came out to be just over 10mL.  I suggest keeping a small reserve of vinegar on hand in the event you need to add more to the pot later.  Bear in mind that this is highly un-scientific, and the amount of vinegar you use will be dependent on how dark you want the colour to be.

Step 4: put models into a pot and cover them with water

DSC_0294

Ideally, you should use a laboratory hot plate with a magnetic stir bar to keep the mixture circulating.  I have one, but it doesn’t work anymore, so both times that I’ve dyed models, I’ve used a regular stove-top, stainless steel sauce-pan, and thermometer.  You want enough water so that each model may be completely submerged, with enough extra so that it can evaporate and not expose them.  Note that, although laser-sintered nylon is porous, it will never sink to the bottom.

Step 5: bring the water up to 90 degrees Centigrade (195 Farenheit, or 363 Kelvins), and keep it as close as possible to that for the duration of the dye-job.  This is where the laboratory hot plate comes in handy, and I will probably invest in a new one for this exact purpose.

Step 6: add the liquid dye concentrate that you just mixed up.  Pour it into the water, and try to avoid pouring it directly onto any of the models.

Step 7: add the vinegar, again try to avoid pouring it directly onto any of the models.

Step 8: stir, invert models regularly, and maintain temperature.  Pull one of them out of the pot every now and then to check the colour progress.  Depending on what colour you’re looking for, this may take anywhere from 15 minutes to an hour.

Step 9: remove pot from heat, dump dye down the drain (this is perfectly safe), and rinse off models.

DSC_0296

Now then, assuming you’re using a colour like “silver gray,” you’re probably good and don’t need to keep reading.  If, however, you’re using “moss green,” as I was this time, there is something you need to know.  It turns laser-sintered nylon blue, not green.  Above is a rather blurry picture of the T-10 main gun, which I pulled out after 17 minutes.  Given the print orientation of the part, it absorbed the dye very quickly.  The white patch is simply where I had glued it.  You will notice, regardless of what colour you use, that the colour will be much more prominent on the print lines, and less so on the faces that are parallel with the layers.

DSC_0297

There is nothing wrong with this dye, it simply doesn’t colour the plastic the way I expected.  Everything else turns green, just not the models.  In the future, I will put these same models back into the pot with a yellow colour, and see if I can fix them.  In the mean time, I will try different greens from Dharma until I find one that I like.  Here are the results:

DSC_0298DSC_0299DSC_0300DSC_0301DSC_0302DSC_0303DSC_0309DSC_0304DSC_0305DSC_0306DSC_0307DSC_0308

It’s a very pretty colour, just not the one I was looking for.  In later posts, I will document an experiment to fix these models, as well as let you know what colours from Dharma produce what results.

The New Batch

After a few tweaks to some of my latest tank models, I got the updated models and took pictures.

DSC_0242

From top to bottom, the Tiger II, T-10, and Object 279.  They all had to be fixed: the T-10’s machine gun was falling off and the A model main gun (with the fume extractor) was completely destroyed, the Tiger II had both of its exhaust pipes broken off inside the bag, and Object 279 had the same happen to the cuppola lamp.  Therefore, prior to taking pictures, I had to glue everything back together.  Only Krazy glue works – no other brand, for reasons I doubt I’ll ever figure out.  Cyanoacrylate is cyanoacrylate, right?  Wrong!  So, if you get a broken model, but the pieces are all there, get some Krazy glue and you’ll be able to fix it.  Hopefully, the glue won’t affect the dye job too much.

Dye job?

That’s right.  Since Shapeways green is horribly inconsistent, I have decided to stop bothering with it for my tanks.  I’ve already tested Dharma acid dyes on 3D-printed models before, and I will provide instructions in my next post, along with the results on these models.  I will dye the T-10, Object 279, and Dmitri’s T-55 (from earlier post) in moss green, along with one other tank.  This will be fully documented in my next post, sometime in the next day or two.

In other news, I have finally gotten around to assembling and photographing my model of the Aeronautical Development.  Here it is:

DSC_0271

This is the model right out of the box.  The observation domes are on a sprue, and are meant to act as plugs for the hollow balloon.  However, I wasn’t happy with the domes, so I decided to upload and order them in “Frosted Ultra Detail,” which is transparent.

DSC_0273

Below are the domes taken off their sprue:

DSC_0275

They fit into the octagonal holes in the balloon perfectly, and really pop out:

DSC_0277DSC_0278

More pictures of all these models can be found on their respective product pages in my Shapeways shop.

Picture Day, Part 4: Jewellry and Decorative Items

Rounding out this photo shoot are some of my jewellry and decorative items.  This is going to be the shortest section by far.

DSC_0231

My Solhanna pendant in polished bronze and laser-sintered white nylon.  Apparently, the lighting adjustment in the camera provides the best picture only when both materials are in focus.  When I tried to take a picture of the bronze one alone, it looked almost completely black.

DSC_0232

Yusha Blackwing’s name crest in polished brass.  For those of you unfamiliar with the Russian alphabet, by the way, “Yusha” is spelt “Юша.”  The symbol is a rotational ambigram.

DSC_0233DSC_0234

My alto clef pendant in polished bronze.  It is meant to be worn with a chain through the staff, though one could also take it to a jeweller (such as my friend Tim Jones), and they will be able to solder some pins onto the back so that you may wear it on your lapel.

DSC_0236DSC_0237DSC_0238

My scimitar egg stand in large black nylon, medium nickel steel, and medium black steel (from top to bottom).  Below are the egg stands in situ on my trinket shelf:

DSC_0239DSC_0240DSC_0241

Yes, the black egg is sitting next to a trilobite fossil (sadly not in focus, though I suppose I should feature that in a future post).  Anyway, that’s all for now.  As I mentioned in part 1, I still have work to do on these models!